Gender in Games

                Women in AAA title tend to be much more masculine in comparison to non-AAA title. In arcade games, most women are there as eye candy, and some have nothing to do with the game at all. If they are not there for eye candy then they are in need of rescue. This is when we see women in the usual damsel in distress character. One example of this is in Mario Brothers when you have to rescue Princess Peach from Bowser. This is something that is not seen in AAA games today because they are moving away from that stereotype of women needing a man to save them.
               Things have gotten better for women in video games. They are no longer seen as the damsel in distress, and can now do the same or more as men do in games. The downside to this is that it can and has made women more masculine in the games which they lose some femininity. But this is a step in a better direction than the helpless woman. Women in real life are not helpless, and if they are that is because society pushes that on them. Women of the Western frontier were not fragile creatures. Many had to step up when the husband was gone, sick, or dead, in order to provide for the family. This included hunting, farming, and protecting the family from not just the harsh living conditions but from hostile people as well. The only thing games nowadays need to work on is finding a balance of between the femininity in a woman and them not being a helpless damsel in distress.

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